In my computer science class, we created a story game for our classmates. We needed a simple plot that is not too confusing to make a good story game. Because I was making a game for other people, I had trouble making my game to fit their needs. I was good at the ideate phase, but could improve my prototype phase. In my game trailer, I could have made it more suspenseful and made others really want to play my game.
http://prezi.com/rskpz0h-nea_/copy-of-d-school-user-centered-design/?kw=view-rskpz0h-nea_&rc=ref-32823461
https://gamestarmechanic.com/game/shared/106316/1b3b2e96e11873dfb1c60c513ef3d467